v2.2.1: increased the toxic gas that can spread from the rot heart

This commit is contained in:
Evan Debenham
2023-10-25 15:57:40 -04:00
parent 9ca4c6121f
commit 1fca4c4f88
@@ -75,14 +75,14 @@ public class RotHeart extends Mob {
@Override @Override
public int defenseProc(Char enemy, int damage) { public int defenseProc(Char enemy, int damage) {
//rot heart spreads less gas in enclosed spaces //rot heart spreads less gas in enclosed spaces
int openNearby = 2; int openNearby = 0;
for (int i : PathFinder.NEIGHBOURS8){ for (int i : PathFinder.NEIGHBOURS8){
if (!Dungeon.level.solid[pos+i]){ if (!Dungeon.level.solid[pos+i]){
openNearby++; openNearby++;
} }
} }
GameScene.add(Blob.seed(pos, 2*openNearby, ToxicGas.class)); GameScene.add(Blob.seed(pos, 5 + 3*openNearby, ToxicGas.class));
return super.defenseProc(enemy, damage); return super.defenseProc(enemy, damage);
} }