v0.4.2: reintroduced scissoring, now only used when its needed
This commit is contained in:
@@ -217,6 +217,7 @@ public class Game extends Activity implements GLSurfaceView.Renderer, View.OnTou
|
||||
|
||||
NoosaScript.get().resetCamera();
|
||||
NoosaScriptNoLighting.get().resetCamera();
|
||||
GLES20.glDisable( GLES20.GL_SCISSOR_TEST );
|
||||
GLES20.glClear( GLES20.GL_COLOR_BUFFER_BIT );
|
||||
draw();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user