v1.4.0: fixed boss health bar buffs not updating when resting
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@@ -676,6 +676,7 @@ public class Hero extends Char {
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checkVisibleMobs();
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BuffIndicator.refreshHero();
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BuffIndicator.refreshBoss();
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if (paralysed > 0) {
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@@ -754,7 +755,6 @@ public class Hero extends Char {
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ready = true;
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AttackIndicator.updateState();
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BuffIndicator.refreshBoss();
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GameScene.ready();
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}
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