v2.2.1: fixed locked chests rarely spawning on caves quest entrance
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@@ -105,6 +105,15 @@ public class BlacksmithRoom extends StandardRoom {
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}
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}
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@Override
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public boolean canPlaceCharacter(Point p, Level l) {
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if (l.map[l.pointToCell(p)] == Terrain.EXIT){
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return false;
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} else {
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return super.canPlaceCharacter(p, l);
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}
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}
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public static class QuestEntrance extends CustomTilemap {
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{
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