v1.3.0: replaced fragile curse with explosive curse

This commit is contained in:
Evan Debenham
2022-05-23 13:57:55 -04:00
parent 3cb0cfe853
commit 28015c7282
6 changed files with 148 additions and 69 deletions
@@ -1358,8 +1358,13 @@ items.weapon.curses.displacing.desc=Displacing weapons are infused with chaotic
items.weapon.curses.exhausting.name=exhausting %s
items.weapon.curses.exhausting.desc=Exhausting weapons take great effort to use, and will periodically weaken the wearer as a result.
items.weapon.curses.fragile.name=fragile %s
items.weapon.curses.fragile.desc=Fragile weapons start out just as strong as their normal counterparts, but rapidly decrease in effectiveness as they are used.
items.weapon.curses.explosive.name=explosive %s
items.weapon.curses.explosive.warm=Warm...
items.weapon.curses.explosive.hot=Hot!
items.weapon.curses.explosive.desc=Explosive weapons steadily build up power and explode, damaging the wearer and enemy.
items.weapon.curses.explosive.desc_cool=Your weapon is currently cool to the touch.
items.weapon.curses.explosive.desc_warm=Your weapon is building energy and getting warm...
items.weapon.curses.explosive.desc_hot=_Your weapon is hot! It's about to explode!_
items.weapon.curses.friendly.name=friendly %s
items.weapon.curses.friendly.desc=Friendly weapons are best suited for pacifists, occasionally triggering magic that makes it impossible to fight.