v1.3.0: replaced fragile curse with explosive curse
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@@ -1358,8 +1358,13 @@ items.weapon.curses.displacing.desc=Displacing weapons are infused with chaotic
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items.weapon.curses.exhausting.name=exhausting %s
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items.weapon.curses.exhausting.desc=Exhausting weapons take great effort to use, and will periodically weaken the wearer as a result.
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items.weapon.curses.fragile.name=fragile %s
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items.weapon.curses.fragile.desc=Fragile weapons start out just as strong as their normal counterparts, but rapidly decrease in effectiveness as they are used.
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items.weapon.curses.explosive.name=explosive %s
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items.weapon.curses.explosive.warm=Warm...
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items.weapon.curses.explosive.hot=Hot!
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items.weapon.curses.explosive.desc=Explosive weapons steadily build up power and explode, damaging the wearer and enemy.
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items.weapon.curses.explosive.desc_cool=Your weapon is currently cool to the touch.
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items.weapon.curses.explosive.desc_warm=Your weapon is building energy and getting warm...
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items.weapon.curses.explosive.desc_hot=_Your weapon is hot! It's about to explode!_
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items.weapon.curses.friendly.name=friendly %s
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items.weapon.curses.friendly.desc=Friendly weapons are best suited for pacifists, occasionally triggering magic that makes it impossible to fight.
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