v0.7.2b: removed unused loading listener from badges
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@@ -167,8 +167,6 @@ public class Badges {
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private static boolean saveNeeded = false;
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public static Callback loadingListener = null;
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public static void reset() {
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local.clear();
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loadGlobal();
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@@ -107,22 +107,12 @@ public class BadgesScene extends PixelScene {
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add( btnExit );
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fadeIn();
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Badges.loadingListener = new Callback() {
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@Override
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public void call() {
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if (Game.scene() == BadgesScene.this) {
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ShatteredPixelDungeon.switchNoFade( BadgesScene.class );
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}
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}
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};
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}
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@Override
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public void destroy() {
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Badges.saveGlobal();
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Badges.loadingListener = null;
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super.destroy();
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}
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