v0.7.2b: removed unused loading listener from badges
This commit is contained in:
@@ -167,8 +167,6 @@ public class Badges {
|
|||||||
|
|
||||||
private static boolean saveNeeded = false;
|
private static boolean saveNeeded = false;
|
||||||
|
|
||||||
public static Callback loadingListener = null;
|
|
||||||
|
|
||||||
public static void reset() {
|
public static void reset() {
|
||||||
local.clear();
|
local.clear();
|
||||||
loadGlobal();
|
loadGlobal();
|
||||||
|
|||||||
@@ -107,22 +107,12 @@ public class BadgesScene extends PixelScene {
|
|||||||
add( btnExit );
|
add( btnExit );
|
||||||
|
|
||||||
fadeIn();
|
fadeIn();
|
||||||
|
|
||||||
Badges.loadingListener = new Callback() {
|
|
||||||
@Override
|
|
||||||
public void call() {
|
|
||||||
if (Game.scene() == BadgesScene.this) {
|
|
||||||
ShatteredPixelDungeon.switchNoFade( BadgesScene.class );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void destroy() {
|
public void destroy() {
|
||||||
|
|
||||||
Badges.saveGlobal();
|
Badges.saveGlobal();
|
||||||
Badges.loadingListener = null;
|
|
||||||
|
|
||||||
super.destroy();
|
super.destroy();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user