v0.9.3a: fixed healing wells not fully healing if hero had cursed might
This commit is contained in:
@@ -49,12 +49,12 @@ public class WaterOfHealth extends WellWater {
|
||||
|
||||
Sample.INSTANCE.play( Assets.Sounds.DRINK );
|
||||
|
||||
hero.HP = hero.HT;
|
||||
hero.sprite.emitter().start( Speck.factory( Speck.HEALING ), 0.4f, 4 );
|
||||
|
||||
PotionOfHealing.cure( hero );
|
||||
hero.belongings.uncurseEquipped();
|
||||
hero.buff( Hunger.class ).satisfy( Hunger.STARVING );
|
||||
|
||||
hero.HP = hero.HT;
|
||||
hero.sprite.emitter().start( Speck.factory( Speck.HEALING ), 0.4f, 4 );
|
||||
|
||||
CellEmitter.get( hero.pos ).start( ShaftParticle.FACTORY, 0.2f, 3 );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user