v3.1.0: fixed brimstone arcana effect capping a 1 shield per turn

This commit is contained in:
Evan Debenham
2025-05-22 16:41:40 -04:00
parent d35f2b0e9f
commit 2daf3670e3

View File

@@ -189,7 +189,7 @@ public class Burning extends Buff implements Hero.Doom {
if (shieldCap > 0 && shieldGain > 0){
Barrier barrier = Buff.affect(ch, Barrier.class);
if (barrier.shielding() < shieldCap){
barrier.incShield(1);
barrier.incShield(Math.min(shieldGain, shieldCap - barrier.shielding()));
}
}
}