v3.1.0: fixed brimstone arcana effect capping a 1 shield per turn
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@@ -189,7 +189,7 @@ public class Burning extends Buff implements Hero.Doom {
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if (shieldCap > 0 && shieldGain > 0){
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Barrier barrier = Buff.affect(ch, Barrier.class);
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if (barrier.shielding() < shieldCap){
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barrier.incShield(1);
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barrier.incShield(Math.min(shieldGain, shieldCap - barrier.shielding()));
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}
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}
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}
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