v3.1.0: fixed brimstone arcana effect capping a 1 shield per turn
This commit is contained in:
+1
-1
@@ -189,7 +189,7 @@ public class Burning extends Buff implements Hero.Doom {
|
|||||||
if (shieldCap > 0 && shieldGain > 0){
|
if (shieldCap > 0 && shieldGain > 0){
|
||||||
Barrier barrier = Buff.affect(ch, Barrier.class);
|
Barrier barrier = Buff.affect(ch, Barrier.class);
|
||||||
if (barrier.shielding() < shieldCap){
|
if (barrier.shielding() < shieldCap){
|
||||||
barrier.incShield(1);
|
barrier.incShield(Math.min(shieldGain, shieldCap - barrier.shielding()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user