v2.0.1: fixed a few typos in readme and docs
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[Shattered Pixel Dungeon](https://shatteredpixel.com/shatteredpd/) is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. Its based on the [source code of Pixel Dungeon](https://github.com/00-Evan/pixel-dungeon-gradle), by [Watabou](https://www.watabou.ru).
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[Shattered Pixel Dungeon](https://shatteredpixel.com/shatteredpd/) is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. Its based on the [source code of Pixel Dungeon](https://github.com/00-Evan/pixel-dungeon-gradle), by [Watabou](https://www.watabou.ru).
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Shattered Pixel Dungeon currently compiles for Android, iOS, and Desktop platforms. You can find official releases of the game on:
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Shattered Pixel Dungeon currently compiles for Android, iOS, and Desktop platforms. You can find official releases of the game on:
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[](https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon)
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[](https://apps.apple.com/app/shattered-pixel-dungeon/id1563121109)
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[](https://store.steampowered.com/app/1769170/Shattered_Pixel_Dungeon/)
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[](https://github.com/00-Evan/shattered-pixel-dungeon/releases)
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If you like this game, please consider [supporting me on Patreon](https://www.patreon.com/ShatteredPixel)!
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If you like this game, please consider [supporting me on Patreon](https://www.patreon.com/ShatteredPixel)!
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@@ -6,7 +6,7 @@ This guide covers a few technical changes developers will likely want to make wh
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There are a number of variables defined in the root [build.gradle](/build.gradle) file that you may want to change:
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There are a number of variables defined in the root [build.gradle](/build.gradle) file that you may want to change:
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- `appName` defines the user-visible name of your app. You must change this to whatever you wish to call your game.
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- `appName` defines the user-visible name of your app. You must change this to whatever you wish to call your game.
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- `appPackageName` defines the internal name of your app. Android and iOS use this name to distinguish your app from others and Desktop uses it and appName to determine the game's save directory. You must change this from its initial value. You should use the format com.<dev name>.<game name>
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- `appPackageName` defines the internal name of your app. Android and iOS use this name to distinguish your app from others and Desktop uses it and appName to determine the game's save directory. You must change this from its initial value. You should use the format `com.<dev name>.<game name>`
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- `appVersionCode` defines the internal version number of your app. You want to increment this whenever releasing a new update. Read the next section for more details on this one.
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- `appVersionCode` defines the internal version number of your app. You want to increment this whenever releasing a new update. Read the next section for more details on this one.
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- `appVersionName` defines the user-visible version name of your app. Change this to whatever you like, and increment it whenever you release a new update.
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- `appVersionName` defines the user-visible version name of your app. Change this to whatever you like, and increment it whenever you release a new update.
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