v0.9.1: fixed DM-300 not using new gas SFX
This commit is contained in:
@@ -97,7 +97,7 @@ public class DM300Sprite extends MobSprite {
|
||||
((NewDM300)ch).onZapComplete();
|
||||
}
|
||||
} );
|
||||
Sample.INSTANCE.play( Assets.Sounds.PUFF );
|
||||
Sample.INSTANCE.play( Assets.Sounds.GAS );
|
||||
}
|
||||
|
||||
public void charge(){
|
||||
|
||||
Reference in New Issue
Block a user