v3.3.0: fixed thrown wep upgrade tracker not revive persisting

This commit is contained in:
Evan Debenham
2025-11-13 14:13:53 -05:00
parent 5964a2d32c
commit 34ab9d0d00

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@@ -776,6 +776,10 @@ abstract public class MissileWeapon extends Weapon {
//also used by liquid metal crafting to track when a set is consumed
public static class UpgradedSetTracker extends Buff {
{
revivePersists = true;
}
public HashMap<Long, Integer> levelThresholds = new HashMap<>();
public static boolean pickupValid(Hero h, MissileWeapon w){