v2.5.0: fixed cursed wand alarm effect having incorrect posOnly check
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@@ -648,7 +648,7 @@ public class CursedWand {
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mob.beckon( user.pos );
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}
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user.sprite.centerEmitter().start( Speck.factory( Speck.SCREAM ), 0.3f, 3 );
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if (!positiveOnly){
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if (positiveOnly){
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Buff.affect(user, ScrollOfChallenge.ChallengeArena.class).setup(user.pos);
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Sample.INSTANCE.play( Assets.Sounds.CHALLENGE );
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} else {
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