v0.6.4: unique items are now unsellable, regardless of their price
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@@ -391,7 +391,7 @@ public class WndBag extends WndTabbed {
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enable( false );
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} else {
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enable(
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mode == Mode.FOR_SALE && (item.price() > 0) && (!item.isEquipped( Dungeon.hero ) || !item.cursed) ||
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mode == Mode.FOR_SALE && !item.unique && (item.price() > 0) && (!item.isEquipped( Dungeon.hero ) || !item.cursed) ||
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mode == Mode.UPGRADEABLE && item.isUpgradable() ||
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mode == Mode.UNIDENTIFED && !item.isIdentified() ||
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mode == Mode.UNIDED_OR_CURSED && ((item instanceof EquipableItem || item instanceof Wand) && (!item.isIdentified() || item.cursed)) ||
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