v1.3.0: fixed toolkit showing warmup time when cursed
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@@ -141,7 +141,7 @@ public class AlchemistsToolkit extends Artifact {
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@Override
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public String status() {
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if (isEquipped(Dungeon.hero) && warmUpDelay > 0){
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if (isEquipped(Dungeon.hero) && warmUpDelay > 0 && !cursed){
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return Messages.format( "%d%%", 100 - (int)warmUpDelay );
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} else {
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return super.status();
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