v1.4.1: final commit

This commit is contained in:
Evan Debenham
2022-10-09 21:00:16 -04:00
parent a4676afc6e
commit 46525d4784
2 changed files with 27 additions and 2 deletions

View File

@@ -89,6 +89,31 @@ public class v1_X_Changes {
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes = new ChangeInfo("", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes = new ChangeInfo("v1.4.1", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Fixed (caused by v1.4)\n" +
"_-_ Various minor visual and textual errors\n" +
"_-_ Blooming enchantment triggering more often than intended\n" +
"_-_ Errors with charge use on timekeeper's hourglass\n" +
"_-_ Some changes missing from v1.4 changelog\n\n" +
"Fixed (existed prior to v1.4)\n" +
"_-_ Multiplicity glyph duplicating NPCs in rare cases\n" +
"_-_ Rare cases where potion of healing talents wouldn't trigger\n" +
"_-_ Cursed horn of plenty affecting non-food items\n" +
"_-_ Being able to self-target with cursed wands in rare cases\n" +
"_-_ Some thrown weapons triggering traps as Tengu jumps\n" +
"_-_ Magic resistance not applying to some cursed wand effects\n" +
"_-_ Some users seeing rankings dates in local format, instead of international\n" +
"_-_ Exploits during ascension challenge that let players still use shops\n" +
"_-_ Elastic and battlemage blast wave ability conflicting with each other"));
changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);