v2.5.0: fixed hero armor xfer granting warrior +1 level in some cases
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@@ -242,15 +242,10 @@ abstract public class ClassArmor extends Armor {
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if (armor.checkSeal() != null) {
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inscribe(armor.glyph);
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seal = armor.checkSeal();
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if (seal.level() > 0) {
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int newLevel = trueLevel() + 1;
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level(newLevel);
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Badges.validateItemLevelAquired(ClassArmor.this);
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}
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} else if (checkSeal() != null){
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//automates the process of detaching the glyph manually
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//automates the process of detaching the seal manually
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// and re-affixing it to the new armor
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if (seal.level() > 0 && trueLevel() <= armor.trueLevel()){
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if (seal.level() > 0){
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int newLevel = trueLevel() + 1;
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level(newLevel);
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Badges.validateItemLevelAquired(ClassArmor.this);
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