v3.2.0: fixed detect magic not working on thrown weapons

This commit is contained in:
Evan Debenham
2025-07-26 10:02:33 -04:00
committed by Evan Debenham
parent b7d7887091
commit 48fc1d1026

View File

@@ -44,7 +44,6 @@ public class StoneOfDetectMagic extends InventoryStone {
@Override @Override
public boolean usableOnItem(Item item){ public boolean usableOnItem(Item item){
return (item instanceof EquipableItem || item instanceof Wand) return (item instanceof EquipableItem || item instanceof Wand)
&& !(item instanceof MissileWeapon)
&& (!item.isIdentified() || !item.cursedKnown); && (!item.isIdentified() || !item.cursedKnown);
} }