v3.2.0: fixed detect magic not working on thrown weapons
This commit is contained in:
committed by
Evan Debenham
parent
b7d7887091
commit
48fc1d1026
@@ -44,7 +44,6 @@ public class StoneOfDetectMagic extends InventoryStone {
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@Override
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@Override
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public boolean usableOnItem(Item item){
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public boolean usableOnItem(Item item){
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return (item instanceof EquipableItem || item instanceof Wand)
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return (item instanceof EquipableItem || item instanceof Wand)
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&& !(item instanceof MissileWeapon)
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&& (!item.isIdentified() || !item.cursedKnown);
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&& (!item.isIdentified() || !item.cursedKnown);
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}
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}
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