v0.9.2: fixed cave fissure rooms messing with levelgen
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@@ -121,6 +121,7 @@ public class CavesFissureRoom extends StandardRoom {
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//just become an empty room if we can't make at least 2 lines
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if (lineAngles.size() < 2) {
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PathFinder.setMapSize(level.width(), level.height());
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return;
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}
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