v1.4.0: several text input improvements for Steam Deck
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@@ -51,6 +51,10 @@ public abstract class PlatformSupport {
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return Gdx.net.openURI( uri );
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}
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public void setOnscreenKeyboardVisible(boolean value){
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Gdx.input.setOnscreenKeyboardVisible(value);
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}
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//TODO should consider spinning this into its own class, rather than platform support getting ever bigger
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protected static HashMap<FreeTypeFontGenerator, HashMap<Integer, BitmapFont>> fonts;
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