v2.1.1: optimized imports for the whole codebase

This commit is contained in:
Evan Debenham
2023-06-05 23:58:04 -04:00
parent bac2af9df8
commit 4e6a8ce0ab
220 changed files with 52 additions and 407 deletions

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@@ -28,7 +28,6 @@ import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.ControllerListener;
import com.badlogic.gdx.controllers.ControllerMapping;
import com.badlogic.gdx.controllers.Controllers;
import com.watabou.noosa.Game;
import com.watabou.noosa.ui.Cursor;
import com.watabou.utils.DeviceCompat;
import com.watabou.utils.PointF;

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@@ -21,16 +21,13 @@
package com.watabou.input;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.watabou.noosa.Game;
import com.watabou.noosa.ui.Cursor;
import com.watabou.utils.GameMath;
import com.watabou.utils.PointF;
import com.watabou.utils.Signal;
import java.util.ArrayList;
import java.util.Currency;
import java.util.HashMap;
public class PointerEvent {

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@@ -22,9 +22,7 @@
package com.watabou.noosa;
import com.badlogic.gdx.graphics.Pixmap;
import com.watabou.gltextures.SmartTexture;
import com.watabou.gltextures.TextureCache;
import com.watabou.glwrap.Texture;
public class Halo extends Image {

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@@ -33,7 +33,6 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextArea;
import com.badlogic.gdx.scenes.scene2d.ui.TextField;
import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.viewport.ScreenViewport;
import com.badlogic.gdx.utils.viewport.Viewport;
import com.watabou.glscripts.Script;
import com.watabou.glwrap.Blending;

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@@ -26,12 +26,8 @@ import com.watabou.noosa.Game;
import com.watabou.utils.DeviceCompat;
import com.watabou.utils.Random;
import java.awt.MediaTracker;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.Map;
public enum Music {

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@@ -26,7 +26,6 @@ import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Pixmap;
import com.watabou.input.ControllerHandler;
import com.watabou.noosa.Game;
import com.watabou.utils.Callback;
import com.watabou.utils.FileUtils;
import com.watabou.utils.PointF;

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@@ -21,7 +21,6 @@
package com.watabou.utils;
import com.badlogic.gdx.Application;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.utils.SharedLibraryLoader;