v2.4.0: fixed guard ability not persisting block tracking
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@@ -31,6 +31,7 @@ import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
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import com.watabou.noosa.Image;
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import com.watabou.utils.Bundle;
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public class RoundShield extends MeleeWeapon {
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@@ -110,5 +111,19 @@ public class RoundShield extends MeleeWeapon {
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public float iconFadePercent() {
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return Math.max(0, (5 - visualcooldown()) / 5);
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}
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private static final String BLOCKED = "blocked";
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@Override
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public void storeInBundle(Bundle bundle) {
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super.storeInBundle(bundle);
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hasBlocked = bundle.getBoolean(BLOCKED);
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}
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@Override
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public void restoreFromBundle(Bundle bundle) {
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super.restoreFromBundle(bundle);
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bundle.put(BLOCKED, hasBlocked);
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}
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}
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}
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