v1.3.1: wards/sentries are now immune to sleep, vertigo & fear
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+8
-4
@@ -29,6 +29,10 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.AllyBuff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.AllyBuff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Corruption;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Corruption;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Dread;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Sleep;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Vertigo;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.NPC;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.NPC;
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import com.shatteredpixel.shatteredpixeldungeon.effects.MagicMissile;
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import com.shatteredpixel.shatteredpixeldungeon.effects.MagicMissile;
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@@ -424,6 +428,10 @@ public class WandOfWarding extends Wand {
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}
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}
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{
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{
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immunities.add( Sleep.class );
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immunities.add( Terror.class );
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immunities.add( Dread.class );
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immunities.add( Vertigo.class );
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immunities.add( AllyBuff.class );
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immunities.add( AllyBuff.class );
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}
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}
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@@ -447,9 +455,5 @@ public class WandOfWarding extends Wand {
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wandLevel = bundle.getInt(WAND_LEVEL);
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wandLevel = bundle.getInt(WAND_LEVEL);
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totalZaps = bundle.getInt(TOTAL_ZAPS);
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totalZaps = bundle.getInt(TOTAL_ZAPS);
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}
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}
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{
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properties.add(Property.IMMOVABLE);
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}
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}
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}
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}
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}
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