v0.4.0: refactors and rebalancing to existing weapons
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+2
-2
@@ -39,12 +39,12 @@ public class IncendiaryDart extends MissileWeapon {
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}
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@Override
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public int min() {
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public int min(int lvl) {
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return 1;
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}
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@Override
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public int max() {
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public int max(int lvl) {
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return 2;
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}
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