v0.4.0: refactored weapons with changed stats to use none-constant values

This commit is contained in:
Evan Debenham
2016-05-14 22:46:20 -04:00
parent 56ec14e370
commit 59628e5f29
9 changed files with 14 additions and 14 deletions
@@ -76,7 +76,7 @@ public class MagesStaff extends MeleeWeapon {
@Override
public int max(int lvl) {
return 6 + //6 base damage, down from 10
return 3*(tier+1) + //6 base damage, down from 10
lvl*(tier+1); //scaling unaffected
}