v3.0.0: bare implementation for cleric starter items

This commit is contained in:
Evan Debenham
2024-10-12 11:57:15 -04:00
parent f183e3219f
commit 5e67be46da
10 changed files with 195 additions and 15 deletions
@@ -337,6 +337,10 @@ items.artifacts.etherealchains.desc_cursed=The cursed chains are locked to your
items.artifacts.etherealchains.desc_equipped=The chains rest around your side, slowly siphoning the spiritual energy of those you defeat. Each charge is a link in the chain, which will extend out exactly one tile.
items.artifacts.etherealchains$chainsrecharge.levelup=Your chains grow stronger!
items.artifacts.holytome.name=holy tome
items.artifacts.holytome.ac_cast=CAST
items.artifacts.holytome.desc=TODO
items.artifacts.hornofplenty.name=horn of plenty
items.artifacts.hornofplenty.ac_snack=SNACK
items.artifacts.hornofplenty.ac_eat=EAT
@@ -1741,6 +1745,13 @@ items.weapon.melee.crossbow.upgrade_ability_stat_name=Ability Boost
items.weapon.melee.crossbow$chargedshot.name=charged
items.weapon.melee.crossbow$chargedshot.desc=The Duelist is focusing power into her crossbow. The next attack she makes with it will always hit and apply one of three effects:\n- Melee attacks will knock enemies a few tiles away.\n- Untipped darts will deal bonus damage.\n- Tipped darts will gain extra uses and apply their effect in a 7x7 area. Positive dart effects will only affect allies, and harmful effects will only apply to enemies. The Duelist cannot use this ability to apply positive dart effects to herself.
items.weapon.melee.cudgel.name=cudgel
items.weapon.melee.cudgel.stats_desc=This is a rather accurate weapon.
items.weapon.melee.cudgel.ability_name=heavy blow
items.weapon.melee.cudgel.typical_ability_desc=The Duelist can perform a _heavy blow_ with a cudgel. This concentrated attack typically deals _%1$d-%2$d damage_ if it surprised the enemy, and dazes them for 5 turns which reduces accuracy and evasion by 50%%. Heavy blow always hits but deals regular damage if it does not surprise the enemy.
items.weapon.melee.cudgel.ability_desc=The Duelist can perform a _heavy blow_ with a cudgel. This concentrated attack deals _%1$d-%2$d damage_ if it surprised the enemy, and dazes them for 5 turns which reduces accuracy and evasion by 50%%. Heavy blow always hits but deals regular damage if it does not surprise the enemy.
items.weapon.melee.cudgel.desc=A small brass mace, made more as a self-defense tool for nobles than as an adventuring weapon.
items.weapon.melee.dagger.name=dagger
items.weapon.melee.dagger.stats_desc=This weapon is stronger against unaware enemies.
items.weapon.melee.dagger.ability_name=sneak