v1.4.0: berserking recovery now accounts for locked floor regen timer

This commit is contained in:
Evan Debenham
2022-08-30 13:16:54 -04:00
parent 055841cadf
commit 5e838b4d99

View File

@@ -142,7 +142,8 @@ public class Berserk extends Buff implements ActionIndicator.Action {
detach();
}
}
} else if (state == State.RECOVERING && levelRecovery == 0){
} else if (state == State.RECOVERING && levelRecovery == 0
&& (target.buff(LockedFloor.class) == null || target.buff(LockedFloor.class).regenOn())){
turnRecovery--;
if (turnRecovery <= 0){
turnRecovery = 0;