v0.9.3b: ratmogrify rats now press tiles they spawn on
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+2
@@ -112,6 +112,8 @@ public class Ratmogrify extends ArmorAbility {
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TargetHealthIndicator.instance.target(null);
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CellEmitter.get(rat.pos).burst(Speck.factory(Speck.WOOL), 4);
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Sample.INSTANCE.play(Assets.Sounds.PUFF);
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Dungeon.level.occupyCell(rat);
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}
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armor.charge -= chargeUse(hero);
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