v2.2.0: slightly adjusted ring of furor stats so it hits 100% at +7
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@@ -35,14 +35,14 @@ public class RingOfFuror extends Ring {
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public String statsInfo() {
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if (isIdentified()){
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String info = Messages.get(this, "stats",
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Messages.decimalFormat("#.##", 100f * (Math.pow(1.0905f, soloBuffedBonus()) - 1f)));
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Messages.decimalFormat("#.##", 100f * (Math.pow(1.09051f, soloBuffedBonus()) - 1f)));
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if (isEquipped(Dungeon.hero) && soloBuffedBonus() != getBuffedBonus(Dungeon.hero, Furor.class)){
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info += "\n\n" + Messages.get(this, "combined_stats",
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Messages.decimalFormat("#.##", 100f * (Math.pow(1.0905f, getBuffedBonus(Dungeon.hero, Furor.class)) - 1f)));
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Messages.decimalFormat("#.##", 100f * (Math.pow(1.09051f, getBuffedBonus(Dungeon.hero, Furor.class)) - 1f)));
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}
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return info;
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} else {
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return Messages.get(this, "typical_stats", Messages.decimalFormat("#.##", 9.05f));
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return Messages.get(this, "typical_stats", Messages.decimalFormat("#.##", 9.051f));
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}
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}
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@@ -52,7 +52,7 @@ public class RingOfFuror extends Ring {
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}
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public static float attackSpeedMultiplier(Char target ){
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return (float)Math.pow(1.0905, getBuffedBonus(target, Furor.class));
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return (float)Math.pow(1.09051, getBuffedBonus(target, Furor.class));
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}
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public class Furor extends RingBuff {
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