v2.2.0: fixed ghost quest music playing when it shouldn't in rare cases
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@@ -363,7 +363,7 @@ public class Ghost extends NPC {
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}
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public static boolean active(){
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return given && !processed && depth == Dungeon.depth;
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return spawned && given && !processed && depth == Dungeon.depth;
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}
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public static void complete() {
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