v1.2.0: fixed last level not setting music
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@@ -34,6 +34,7 @@ import com.shatteredpixel.shatteredpixeldungeon.tiles.CustomTilemap;
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import com.shatteredpixel.shatteredpixeldungeon.tiles.DungeonTileSheet;
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import com.watabou.noosa.Group;
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import com.watabou.noosa.Tilemap;
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import com.watabou.noosa.audio.Music;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.PathFinder;
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import com.watabou.utils.Random;
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@@ -49,6 +50,11 @@ public class LastLevel extends Level {
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viewDistance = Math.min(4, viewDistance);
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}
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@Override
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public void playLevelMusic() {
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Music.INSTANCE.end();
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}
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@Override
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public String tilesTex() {
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return Assets.Environment.TILES_HALLS;
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