v2.5.0: buffed the expose weakness talent
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@@ -948,7 +948,7 @@ actors.hero.talent.directed_power.desc=_+1:_ The direct attack from elemental st
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actors.hero.talent.feigned_retreat.title=feigned retreat
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actors.hero.talent.feigned_retreat.desc=_+1:_ If an enemy attacks the Duelist's afterimage, she gains _2 turns_ of haste.\n\n_+2:_ If an enemy attacks the Duelist's afterimage, she gains _4 turns_ of haste.\n\n_+3:_ If an enemy attacks the Duelist's afterimage, she gains _6 turns_ of haste.\n\n_+4:_ If an enemy attacks the Duelist's afterimage, she gains _8 turns_ of haste.
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actors.hero.talent.expose_weakness.title=expose weakness
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actors.hero.talent.expose_weakness.desc=_+1:_ Enemies that attack the Duelist's afterimage become vulnerable for _2 turns_.\n\n_+2:_ Enemies that attack the Duelist's afterimage become vulnerable for _4 turns_.\n\n_+3:_ Enemies that attack the Duelist's afterimage become vulnerable for _6 turns_.\n\n_+4:_ Enemies that attack the Duelist's afterimage become vulnerable for _8 turns_.
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actors.hero.talent.expose_weakness.desc=_+1:_ Enemies that attack the Duelist's afterimage become weak and vulnerable for _2 turns_.\n\n_+2:_ Enemies that attack the Duelist's afterimage become weak and vulnerable for _4 turns_.\n\n_+3:_ Enemies that attack the Duelist's afterimage become weak and vulnerable for _6 turns_.\n\n_+4:_ Enemies that attack the Duelist's afterimage become weak and vulnerable for _8 turns_.
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actors.hero.talent.counter_ability.title=counter ability
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actors.hero.talent.counter_ability.desc=_+1:_ If the Duelist uses a weapon ability within 3 turns of her afterimage being attacked, she will instantly regain _0.38 charges_.\n\n_+2:_ If the Duelist uses a weapon ability within 3 turns of her afterimage being attacked, she will instantly regain _0.77 charges_.\n\n_+3:_ If the Duelist uses a weapon ability within 3 turns of her afterimage being attacked, she will instantly regain _1.13 charges_.\n\n_+4:_ If the Duelist uses a weapon ability within 3 turns of her afterimage being attacked, she will instantly regain _1.5 charges_.
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@@ -31,6 +31,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.FlavourBuff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Haste;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Invisibility;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Vulnerable;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Weakness;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.ArmorAbility;
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@@ -197,6 +198,7 @@ public class Feint extends ArmorAbility {
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}
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if (Dungeon.hero.hasTalent(Talent.EXPOSE_WEAKNESS)) {
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Buff.prolong(enemy, Vulnerable.class, 2f * Dungeon.hero.pointsInTalent(Talent.EXPOSE_WEAKNESS));
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Buff.prolong(enemy, Weakness.class, 2f * Dungeon.hero.pointsInTalent(Talent.EXPOSE_WEAKNESS));
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}
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if (Dungeon.hero.hasTalent(Talent.COUNTER_ABILITY)) {
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Buff.prolong(Dungeon.hero, Talent.CounterAbilityTacker.class, 3f);
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