v0.4.2: fixed a couple lint warnings/errors
This commit is contained in:
@@ -285,11 +285,12 @@ public class Game extends Activity implements GLSurfaceView.Renderer, View.OnTou
|
||||
try {
|
||||
requestedScene = sceneClass.newInstance();
|
||||
switchScene();
|
||||
} catch (InstantiationException | IllegalAccessException e) {
|
||||
} catch (InstantiationException e){
|
||||
e.printStackTrace();
|
||||
} catch (IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
update();
|
||||
|
||||
@@ -426,7 +426,7 @@ public class Dungeon {
|
||||
bundle.put( DEPTH, depth );
|
||||
|
||||
for (int d : droppedItems.keyArray()) {
|
||||
bundle.put(String.format(DROPPED, d), droppedItems.get(d));
|
||||
bundle.put(Messages.format(DROPPED, d), droppedItems.get(d));
|
||||
}
|
||||
|
||||
quickslot.storePlaceholders( bundle );
|
||||
@@ -589,7 +589,7 @@ public class Dungeon {
|
||||
droppedItems = new SparseArray<ArrayList<Item>>();
|
||||
for (int i=2; i <= Statistics.deepestFloor + 1; i++) {
|
||||
ArrayList<Item> dropped = new ArrayList<Item>();
|
||||
for (Bundlable b : bundle.getCollection( String.format( DROPPED, i ) ) ) {
|
||||
for (Bundlable b : bundle.getCollection( Messages.format( DROPPED, i ) ) ) {
|
||||
dropped.add( (Item)b );
|
||||
}
|
||||
if (!dropped.isEmpty()) {
|
||||
|
||||
Reference in New Issue
Block a user