v1.3.1: final commit
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@@ -14,8 +14,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 642
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appVersionName = '1.3.0'
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appVersionCode = 644
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appVersionName = '1.3.1'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@@ -87,6 +87,24 @@ public class v1_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("v1.3.1", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
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"_-_ Wards and Sentries are now immune to sleep, vertigo and fear\n" +
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"_-_ Updated translations"));
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed (caused by v1.3.0):\n" +
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"_-_ Runs ended by debuffs not appearing in rankings\n" +
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"_-_ Bugs with new hero armor transferring ability\n" +
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"_-_ Text for daily run dates not being language-neutral"));
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changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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