v2.4.0: adjusted item similarity, lets alchemy repeat work on trinkets
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@@ -354,7 +354,7 @@ public class Item implements Bundlable {
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}
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public boolean isSimilar( Item item ) {
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return level == item.level && getClass() == item.getClass();
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return getClass() == item.getClass();
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}
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protected void onDetach(){}
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@@ -156,6 +156,10 @@ abstract public class MissileWeapon extends Weapon {
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if (container instanceof MagicalHolster) holster = true;
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return super.collect(container);
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}
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public boolean isSimilar( Item item ) {
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return level() == item.level() && getClass() == item.getClass();
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}
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@Override
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public int throwPos(Hero user, int dst) {
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