v2.0.0: removed an unnecessary re-search for Combined Lethality tracker

This commit is contained in:
Evan Debenham
2023-03-10 13:52:37 -05:00
parent 37b687caae
commit 7bbe7afc10

View File

@@ -456,7 +456,7 @@ public abstract class Char extends Actor {
}
enemy.sprite.showStatus(CharSprite.NEGATIVE, Messages.get(Talent.CombinedLethalityTriggerTracker.class, "executed"));
}
buff(Talent.CombinedLethalityTriggerTracker.class).detach();
combinedLethality.detach();
}
enemy.sprite.bloodBurstA( sprite.center(), effectiveDamage );