v2.4.0: added an entrance/exit variant for each region
This commit is contained in:
@@ -114,8 +114,8 @@ public abstract class RegularLevel extends Level {
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protected ArrayList<Room> initRooms() {
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ArrayList<Room> initRooms = new ArrayList<>();
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initRooms.add ( roomEntrance = new EntranceRoom());
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initRooms.add( roomExit = new ExitRoom());
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initRooms.add ( roomEntrance = EntranceRoom.createEntrance());
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initRooms.add( roomExit = ExitRoom.createExit());
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//force max standard rooms and multiple by 1.5x for large levels
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int standards = standardRooms(feeling == Feeling.LARGE);
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@@ -69,8 +69,9 @@ public class MineEntrance extends CaveRoom {
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super.paint(level);
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int entrance;
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boolean valid = false;
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boolean valid;
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do {
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valid = false;
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entrance = level.pointToCell(random(3));
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for (int i : PathFinder.NEIGHBOURS9){
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if (level.map[entrance+i] != Terrain.WALL){
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@@ -34,6 +34,16 @@ public class ChasmRoom extends PatchRoom {
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return new float[]{4, 2, 1};
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}
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@Override
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public int minHeight() {
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return Math.max(5, super.minHeight());
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}
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@Override
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public int minWidth() {
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return Math.max(5, super.minWidth());
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}
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@Override
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protected float fill() {
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//fill scales from ~30% at 4x4, to ~60% at 18x18
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@@ -0,0 +1,69 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2024 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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||||
* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.CaveRoom;
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import com.watabou.utils.PathFinder;
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public class CaveEntranceRoom extends CaveRoom {
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@Override
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public float[] sizeCatProbs() {
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return new float[]{2, 1, 0};
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}
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@Override
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public boolean isEntrance() {
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return true;
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}
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@Override
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public void paint(Level level) {
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super.paint(level);
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int entrance;
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do {
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entrance = level.pointToCell(random(2));
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} while (level.map[entrance] == Terrain.WALL || level.findMob(entrance) != null);
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Painter.set( level, entrance, Terrain.ENTRANCE );
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for (int i : PathFinder.NEIGHBOURS8){
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Painter.set( level, entrance+i, Terrain.EMPTY );
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}
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level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
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}
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@Override
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public boolean connect(Room room) {
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//cannot connect to exit, otherwise works normally
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if (room.isExit()) return false;
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else return super.connect(room);
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}
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}
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@@ -0,0 +1,61 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2024 Evan Debenham
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*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.ChasmRoom;
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import com.watabou.utils.PathFinder;
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public class ChasmEntranceRoom extends ChasmRoom {
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@Override
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public float[] sizeCatProbs() {
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return new float[]{2, 1, 0};
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}
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@Override
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public boolean isEntrance() {
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return true;
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}
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@Override
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public void paint(Level level) {
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super.paint(level);
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int entrance;
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do {
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entrance = level.pointToCell(random(2));
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} while (level.map[entrance] == Terrain.CHASM || level.findMob(entrance) != null);
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Painter.set( level, entrance, Terrain.ENTRANCE );
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for (int i : PathFinder.NEIGHBOURS8){
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Painter.set( level, entrance+i, Terrain.EMPTY );
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}
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level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
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}
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}
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@@ -0,0 +1,59 @@
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/*
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* Pixel Dungeon
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||||
* Copyright (C) 2012-2015 Oleg Dolya
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||||
*
|
||||
* Shattered Pixel Dungeon
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||||
* Copyright (C) 2014-2024 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
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package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.CircleBasinRoom;
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public class CircleBasinEntranceRoom extends CircleBasinRoom {
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@Override
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public float[] sizeCatProbs() {
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return new float[]{0, 1, 0};
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}
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@Override
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public boolean isEntrance() {
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return true;
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}
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@Override
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public void paint(Level level) {
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super.paint(level);
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int entrance = level.pointToCell(center());
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Painter.set( level, entrance, Terrain.ENTRANCE );
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level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
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}
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@Override
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public boolean connect(Room room) {
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//cannot connect to exit, otherwise works normally
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if (room.isExit()) return false;
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else return super.connect(room);
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}
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}
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@@ -34,6 +34,9 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.StandardRoom;
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import com.watabou.utils.Point;
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import com.watabou.utils.Random;
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import com.watabou.utils.Reflection;
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import java.util.ArrayList;
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public class EntranceRoom extends StandardRoom {
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@@ -130,5 +133,45 @@ public class EntranceRoom extends StandardRoom {
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if (room.isExit()) return false;
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else return super.connect(room);
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}
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private static ArrayList<Class<?extends StandardRoom>> rooms = new ArrayList<>();
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static {
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rooms.add(EntranceRoom.class);
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rooms.add(CircleBasinEntranceRoom.class);
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rooms.add(PillarsEntranceRoom.class);
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rooms.add(CaveEntranceRoom.class);
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rooms.add(HallwayEntranceRoom.class);
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rooms.add(ChasmEntranceRoom.class);
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}
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private static float[][] chances = new float[27][];
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static {
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chances[1] = new float[]{1, 0, 0, 0, 0, 0};
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chances[2] = chances[1];
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chances[3] = new float[]{5, 2, 0, 0, 0, 0};
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chances[5] = chances[4] = chances[3];
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chances[6] = new float[]{5, 0, 5, 0, 0, 0};
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chances[10] = chances[9] = chances[8] = chances[7] = chances[6];
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chances[11] = new float[]{5, 0, 0, 5, 0, 0};
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chances[15] = chances[14] = chances[13] = chances[12] = chances[11];
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chances[16] = new float[]{5, 0, 0, 0, 5, 0};
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chances[20] = chances[19] = chances[18] = chances[17] = chances[16];
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chances[21] = new float[]{5, 0, 0, 0, 0, 5};
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chances[26] = chances[25] = chances[24] = chances[23] = chances[22] = chances[21];
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}
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public static StandardRoom createEntrance(){
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return Reflection.newInstance(rooms.get(Random.chances(chances[Dungeon.depth])));
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}
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}
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@@ -0,0 +1,53 @@
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/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2015 Oleg Dolya
|
||||
*
|
||||
* Shattered Pixel Dungeon
|
||||
* Copyright (C) 2014-2024 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.HallwayRoom;
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import com.watabou.utils.Point;
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public class HallwayEntranceRoom extends HallwayRoom {
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@Override
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public boolean isEntrance() {
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return true;
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}
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@Override
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public void paint(Level level) {
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super.paint(level);
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int entrance = -1;
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for ( Point p : getPoints()){
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if (level.map[level.pointToCell(p)] == Terrain.STATUE_SP){
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entrance = level.pointToCell(p);
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break;
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}
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}
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Painter.set( level, entrance, Terrain.ENTRANCE );
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level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
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}
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}
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@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2015 Oleg Dolya
|
||||
*
|
||||
* Shattered Pixel Dungeon
|
||||
* Copyright (C) 2014-2024 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
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import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.PillarsRoom;
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import com.watabou.utils.PathFinder;
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public class PillarsEntranceRoom extends PillarsRoom {
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@Override
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public float[] sizeCatProbs() {
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return new float[]{3, 1, 0};
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}
|
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|
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@Override
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public boolean isEntrance() {
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return true;
|
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}
|
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|
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@Override
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public void paint(Level level) {
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super.paint(level);
|
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|
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int entrance;
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boolean valid;
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do {
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entrance = level.pointToCell(random(2));
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valid = true;
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for (int i : PathFinder.NEIGHBOURS4){
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if (i == -level.width()) continue;
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if (level.map[entrance+i] == Terrain.WALL){
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valid = false;
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}
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}
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} while (level.findMob(entrance) != null || level.map[entrance] == Terrain.WALL || !valid);
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Painter.set( level, entrance, Terrain.ENTRANCE );
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level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2015 Oleg Dolya
|
||||
*
|
||||
* Shattered Pixel Dungeon
|
||||
* Copyright (C) 2014-2024 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.CaveRoom;
|
||||
import com.watabou.utils.PathFinder;
|
||||
import com.watabou.utils.Point;
|
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|
||||
public class CaveExitRoom extends CaveRoom {
|
||||
|
||||
@Override
|
||||
public float[] sizeCatProbs() {
|
||||
return new float[]{2, 1, 0};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isExit() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paint(Level level) {
|
||||
super.paint(level);
|
||||
|
||||
int exit;
|
||||
do {
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||||
exit = level.pointToCell(random(2));
|
||||
|
||||
} while (level.map[exit] == Terrain.WALL || level.findMob(exit) != null);
|
||||
Painter.set( level, exit, Terrain.EXIT );
|
||||
|
||||
for (int i : PathFinder.NEIGHBOURS8){
|
||||
Painter.set( level, exit+i, Terrain.EMPTY );
|
||||
}
|
||||
|
||||
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceCharacter(Point p, Level l) {
|
||||
return super.canPlaceCharacter(p, l) && l.pointToCell(p) != l.exit();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean connect(Room room) {
|
||||
//cannot connect to entrance, otherwise works normally
|
||||
if (room.isEntrance()) return false;
|
||||
else return super.connect(room);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2015 Oleg Dolya
|
||||
*
|
||||
* Shattered Pixel Dungeon
|
||||
* Copyright (C) 2014-2024 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.ChasmRoom;
|
||||
import com.watabou.utils.PathFinder;
|
||||
|
||||
public class ChasmExitRoom extends ChasmRoom {
|
||||
|
||||
@Override
|
||||
public float[] sizeCatProbs() {
|
||||
return new float[]{2, 1, 0};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isExit() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paint(Level level) {
|
||||
super.paint(level);
|
||||
|
||||
int exit;
|
||||
do {
|
||||
exit = level.pointToCell(random(2));
|
||||
|
||||
} while (level.map[exit] == Terrain.CHASM || level.findMob(exit) != null);
|
||||
Painter.set( level, exit, Terrain.EXIT );
|
||||
|
||||
for (int i : PathFinder.NEIGHBOURS8){
|
||||
Painter.set( level, exit+i, Terrain.EMPTY );
|
||||
}
|
||||
|
||||
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2015 Oleg Dolya
|
||||
*
|
||||
* Shattered Pixel Dungeon
|
||||
* Copyright (C) 2014-2024 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.CircleBasinRoom;
|
||||
|
||||
public class CircleBasinExitRoom extends CircleBasinRoom {
|
||||
|
||||
@Override
|
||||
public float[] sizeCatProbs() {
|
||||
return new float[]{0, 1, 0};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isExit() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paint(Level level) {
|
||||
super.paint(level);
|
||||
|
||||
int exit = level.pointToCell(center());
|
||||
Painter.set( level, exit, Terrain.EXIT );
|
||||
|
||||
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean connect(Room room) {
|
||||
//cannot connect to exit, otherwise works normally
|
||||
if (room.isExit()) return false;
|
||||
else return super.connect(room);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -21,6 +21,7 @@
|
||||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||
@@ -28,6 +29,10 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.StandardRoom;
|
||||
import com.watabou.utils.Point;
|
||||
import com.watabou.utils.Random;
|
||||
import com.watabou.utils.Reflection;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class ExitRoom extends StandardRoom {
|
||||
|
||||
@@ -71,4 +76,42 @@ public class ExitRoom extends StandardRoom {
|
||||
if (room.isEntrance()) return false;
|
||||
else return super.connect(room);
|
||||
}
|
||||
|
||||
private static ArrayList<Class<?extends StandardRoom>> rooms = new ArrayList<>();
|
||||
static {
|
||||
rooms.add(ExitRoom.class);
|
||||
|
||||
|
||||
rooms.add(CircleBasinExitRoom.class);
|
||||
|
||||
rooms.add(PillarsExitRoom.class);
|
||||
|
||||
rooms.add(CaveExitRoom.class);
|
||||
|
||||
rooms.add(HallwayExitRoom.class);
|
||||
|
||||
rooms.add(ChasmExitRoom.class);
|
||||
}
|
||||
|
||||
private static float[][] chances = new float[27][];
|
||||
static {
|
||||
chances[1] = new float[]{5, 2, 0, 0, 0, 0};
|
||||
chances[5] = chances[4] = chances[3] = chances[2] = chances[1];
|
||||
|
||||
chances[6] = new float[]{5, 0, 5, 0, 0, 0};
|
||||
chances[10] = chances[9] = chances[8] = chances[7] = chances[6];
|
||||
|
||||
chances[11] = new float[]{5, 0, 0, 5, 0, 0};
|
||||
chances[15] = chances[14] = chances[13] = chances[12] = chances[11];
|
||||
|
||||
chances[16] = new float[]{5, 0, 0, 0, 5, 0};
|
||||
chances[20] = chances[19] = chances[18] = chances[17] = chances[16];
|
||||
|
||||
chances[21] = new float[]{5, 0, 0, 0, 0, 5};
|
||||
chances[26] = chances[25] = chances[24] = chances[23] = chances[22] = chances[21];
|
||||
}
|
||||
|
||||
public static StandardRoom createExit(){
|
||||
return Reflection.newInstance(rooms.get(Random.chances(chances[Dungeon.depth])));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2015 Oleg Dolya
|
||||
*
|
||||
* Shattered Pixel Dungeon
|
||||
* Copyright (C) 2014-2024 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.HallwayRoom;
|
||||
import com.watabou.utils.Point;
|
||||
|
||||
public class HallwayExitRoom extends HallwayRoom {
|
||||
|
||||
@Override
|
||||
public boolean isExit() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paint(Level level) {
|
||||
super.paint(level);
|
||||
|
||||
int exit = -1;
|
||||
for ( Point p : getPoints()){
|
||||
if (level.map[level.pointToCell(p)] == Terrain.STATUE_SP){
|
||||
exit = level.pointToCell(p);
|
||||
break;
|
||||
}
|
||||
}
|
||||
Painter.set( level, exit, Terrain.EXIT );
|
||||
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2015 Oleg Dolya
|
||||
*
|
||||
* Shattered Pixel Dungeon
|
||||
* Copyright (C) 2014-2024 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.PillarsRoom;
|
||||
import com.watabou.utils.PathFinder;
|
||||
|
||||
public class PillarsExitRoom extends PillarsRoom {
|
||||
|
||||
@Override
|
||||
public float[] sizeCatProbs() {
|
||||
return new float[]{3, 1, 0};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isExit() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paint(Level level) {
|
||||
super.paint(level);
|
||||
|
||||
int exit;
|
||||
boolean valid;
|
||||
do {
|
||||
exit = level.pointToCell(random(2));
|
||||
valid = true;
|
||||
|
||||
for (int i : PathFinder.NEIGHBOURS4){
|
||||
if (i == -level.width()) continue;
|
||||
if (level.map[exit+i] == Terrain.WALL){
|
||||
valid = false;
|
||||
}
|
||||
}
|
||||
|
||||
} while (level.findMob(exit) != null || level.map[exit] == Terrain.WALL || !valid);
|
||||
Painter.set( level, exit, Terrain.EXIT );
|
||||
|
||||
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user