v2.4.0: added an entrance/exit variant for each region
This commit is contained in:
+2
-2
@@ -114,8 +114,8 @@ public abstract class RegularLevel extends Level {
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protected ArrayList<Room> initRooms() {
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protected ArrayList<Room> initRooms() {
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ArrayList<Room> initRooms = new ArrayList<>();
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ArrayList<Room> initRooms = new ArrayList<>();
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initRooms.add ( roomEntrance = new EntranceRoom());
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initRooms.add ( roomEntrance = EntranceRoom.createEntrance());
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initRooms.add( roomExit = new ExitRoom());
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initRooms.add( roomExit = ExitRoom.createExit());
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//force max standard rooms and multiple by 1.5x for large levels
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//force max standard rooms and multiple by 1.5x for large levels
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int standards = standardRooms(feeling == Feeling.LARGE);
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int standards = standardRooms(feeling == Feeling.LARGE);
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+2
-1
@@ -69,8 +69,9 @@ public class MineEntrance extends CaveRoom {
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super.paint(level);
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super.paint(level);
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int entrance;
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int entrance;
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boolean valid = false;
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boolean valid;
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do {
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do {
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valid = false;
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entrance = level.pointToCell(random(3));
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entrance = level.pointToCell(random(3));
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for (int i : PathFinder.NEIGHBOURS9){
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for (int i : PathFinder.NEIGHBOURS9){
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if (level.map[entrance+i] != Terrain.WALL){
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if (level.map[entrance+i] != Terrain.WALL){
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+10
@@ -34,6 +34,16 @@ public class ChasmRoom extends PatchRoom {
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return new float[]{4, 2, 1};
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return new float[]{4, 2, 1};
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}
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}
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@Override
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public int minHeight() {
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return Math.max(5, super.minHeight());
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}
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@Override
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public int minWidth() {
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return Math.max(5, super.minWidth());
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}
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@Override
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@Override
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protected float fill() {
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protected float fill() {
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//fill scales from ~30% at 4x4, to ~60% at 18x18
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//fill scales from ~30% at 4x4, to ~60% at 18x18
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+69
@@ -0,0 +1,69 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2024 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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||||||
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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||||||
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*
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||||||
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* You should have received a copy of the GNU General Public License
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||||||
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.CaveRoom;
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import com.watabou.utils.PathFinder;
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public class CaveEntranceRoom extends CaveRoom {
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@Override
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public float[] sizeCatProbs() {
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return new float[]{2, 1, 0};
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}
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@Override
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public boolean isEntrance() {
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return true;
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}
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@Override
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public void paint(Level level) {
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super.paint(level);
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int entrance;
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do {
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entrance = level.pointToCell(random(2));
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} while (level.map[entrance] == Terrain.WALL || level.findMob(entrance) != null);
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Painter.set( level, entrance, Terrain.ENTRANCE );
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for (int i : PathFinder.NEIGHBOURS8){
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Painter.set( level, entrance+i, Terrain.EMPTY );
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}
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level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
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}
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@Override
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public boolean connect(Room room) {
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//cannot connect to exit, otherwise works normally
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if (room.isExit()) return false;
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else return super.connect(room);
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}
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}
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+61
@@ -0,0 +1,61 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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|
* Shattered Pixel Dungeon
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||||||
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* Copyright (C) 2014-2024 Evan Debenham
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||||||
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*
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||||||
|
* This program is free software: you can redistribute it and/or modify
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||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
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||||||
|
* This program is distributed in the hope that it will be useful,
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||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
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||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
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||||||
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*/
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package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.ChasmRoom;
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import com.watabou.utils.PathFinder;
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public class ChasmEntranceRoom extends ChasmRoom {
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@Override
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public float[] sizeCatProbs() {
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return new float[]{2, 1, 0};
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}
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@Override
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public boolean isEntrance() {
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return true;
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}
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@Override
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public void paint(Level level) {
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super.paint(level);
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int entrance;
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do {
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entrance = level.pointToCell(random(2));
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} while (level.map[entrance] == Terrain.CHASM || level.findMob(entrance) != null);
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Painter.set( level, entrance, Terrain.ENTRANCE );
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for (int i : PathFinder.NEIGHBOURS8){
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Painter.set( level, entrance+i, Terrain.EMPTY );
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}
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level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
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}
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}
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+59
@@ -0,0 +1,59 @@
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/*
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||||||
|
* Pixel Dungeon
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||||||
|
* Copyright (C) 2012-2015 Oleg Dolya
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||||||
|
*
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||||||
|
* Shattered Pixel Dungeon
|
||||||
|
* Copyright (C) 2014-2024 Evan Debenham
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*/
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package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.CircleBasinRoom;
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public class CircleBasinEntranceRoom extends CircleBasinRoom {
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@Override
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public float[] sizeCatProbs() {
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return new float[]{0, 1, 0};
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}
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@Override
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public boolean isEntrance() {
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return true;
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}
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@Override
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public void paint(Level level) {
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super.paint(level);
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int entrance = level.pointToCell(center());
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Painter.set( level, entrance, Terrain.ENTRANCE );
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level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
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}
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@Override
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public boolean connect(Room room) {
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//cannot connect to exit, otherwise works normally
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if (room.isExit()) return false;
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else return super.connect(room);
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}
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}
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+43
@@ -34,6 +34,9 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.StandardRoom;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.StandardRoom;
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import com.watabou.utils.Point;
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import com.watabou.utils.Point;
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import com.watabou.utils.Random;
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import com.watabou.utils.Random;
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import com.watabou.utils.Reflection;
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import java.util.ArrayList;
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public class EntranceRoom extends StandardRoom {
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public class EntranceRoom extends StandardRoom {
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@@ -131,4 +134,44 @@ public class EntranceRoom extends StandardRoom {
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else return super.connect(room);
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else return super.connect(room);
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}
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}
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private static ArrayList<Class<?extends StandardRoom>> rooms = new ArrayList<>();
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static {
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rooms.add(EntranceRoom.class);
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rooms.add(CircleBasinEntranceRoom.class);
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rooms.add(PillarsEntranceRoom.class);
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rooms.add(CaveEntranceRoom.class);
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rooms.add(HallwayEntranceRoom.class);
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rooms.add(ChasmEntranceRoom.class);
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}
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private static float[][] chances = new float[27][];
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static {
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chances[1] = new float[]{1, 0, 0, 0, 0, 0};
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chances[2] = chances[1];
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chances[3] = new float[]{5, 2, 0, 0, 0, 0};
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chances[5] = chances[4] = chances[3];
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chances[6] = new float[]{5, 0, 5, 0, 0, 0};
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chances[10] = chances[9] = chances[8] = chances[7] = chances[6];
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chances[11] = new float[]{5, 0, 0, 5, 0, 0};
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chances[15] = chances[14] = chances[13] = chances[12] = chances[11];
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chances[16] = new float[]{5, 0, 0, 0, 5, 0};
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chances[20] = chances[19] = chances[18] = chances[17] = chances[16];
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chances[21] = new float[]{5, 0, 0, 0, 0, 5};
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chances[26] = chances[25] = chances[24] = chances[23] = chances[22] = chances[21];
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}
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public static StandardRoom createEntrance(){
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return Reflection.newInstance(rooms.get(Random.chances(chances[Dungeon.depth])));
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}
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|
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}
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}
|
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|
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+53
@@ -0,0 +1,53 @@
|
|||||||
|
/*
|
||||||
|
* Pixel Dungeon
|
||||||
|
* Copyright (C) 2012-2015 Oleg Dolya
|
||||||
|
*
|
||||||
|
* Shattered Pixel Dungeon
|
||||||
|
* Copyright (C) 2014-2024 Evan Debenham
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
|
||||||
|
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.HallwayRoom;
|
||||||
|
import com.watabou.utils.Point;
|
||||||
|
|
||||||
|
public class HallwayEntranceRoom extends HallwayRoom {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isEntrance() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void paint(Level level) {
|
||||||
|
super.paint(level);
|
||||||
|
|
||||||
|
int entrance = -1;
|
||||||
|
for ( Point p : getPoints()){
|
||||||
|
if (level.map[level.pointToCell(p)] == Terrain.STATUE_SP){
|
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|
entrance = level.pointToCell(p);
|
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|
break;
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||||||
|
}
|
||||||
|
}
|
||||||
|
Painter.set( level, entrance, Terrain.ENTRANCE );
|
||||||
|
level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
+65
@@ -0,0 +1,65 @@
|
|||||||
|
/*
|
||||||
|
* Pixel Dungeon
|
||||||
|
* Copyright (C) 2012-2015 Oleg Dolya
|
||||||
|
*
|
||||||
|
* Shattered Pixel Dungeon
|
||||||
|
* Copyright (C) 2014-2024 Evan Debenham
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.entrance;
|
||||||
|
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.PillarsRoom;
|
||||||
|
import com.watabou.utils.PathFinder;
|
||||||
|
|
||||||
|
public class PillarsEntranceRoom extends PillarsRoom {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float[] sizeCatProbs() {
|
||||||
|
return new float[]{3, 1, 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isEntrance() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void paint(Level level) {
|
||||||
|
super.paint(level);
|
||||||
|
|
||||||
|
int entrance;
|
||||||
|
boolean valid;
|
||||||
|
do {
|
||||||
|
entrance = level.pointToCell(random(2));
|
||||||
|
valid = true;
|
||||||
|
|
||||||
|
for (int i : PathFinder.NEIGHBOURS4){
|
||||||
|
if (i == -level.width()) continue;
|
||||||
|
if (level.map[entrance+i] == Terrain.WALL){
|
||||||
|
valid = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} while (level.findMob(entrance) != null || level.map[entrance] == Terrain.WALL || !valid);
|
||||||
|
Painter.set( level, entrance, Terrain.ENTRANCE );
|
||||||
|
|
||||||
|
level.transitions.add(new LevelTransition(level, entrance, LevelTransition.Type.REGULAR_ENTRANCE));
|
||||||
|
}
|
||||||
|
}
|
||||||
+74
@@ -0,0 +1,74 @@
|
|||||||
|
/*
|
||||||
|
* Pixel Dungeon
|
||||||
|
* Copyright (C) 2012-2015 Oleg Dolya
|
||||||
|
*
|
||||||
|
* Shattered Pixel Dungeon
|
||||||
|
* Copyright (C) 2014-2024 Evan Debenham
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||||
|
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.CaveRoom;
|
||||||
|
import com.watabou.utils.PathFinder;
|
||||||
|
import com.watabou.utils.Point;
|
||||||
|
|
||||||
|
public class CaveExitRoom extends CaveRoom {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float[] sizeCatProbs() {
|
||||||
|
return new float[]{2, 1, 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isExit() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void paint(Level level) {
|
||||||
|
super.paint(level);
|
||||||
|
|
||||||
|
int exit;
|
||||||
|
do {
|
||||||
|
exit = level.pointToCell(random(2));
|
||||||
|
|
||||||
|
} while (level.map[exit] == Terrain.WALL || level.findMob(exit) != null);
|
||||||
|
Painter.set( level, exit, Terrain.EXIT );
|
||||||
|
|
||||||
|
for (int i : PathFinder.NEIGHBOURS8){
|
||||||
|
Painter.set( level, exit+i, Terrain.EMPTY );
|
||||||
|
}
|
||||||
|
|
||||||
|
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canPlaceCharacter(Point p, Level l) {
|
||||||
|
return super.canPlaceCharacter(p, l) && l.pointToCell(p) != l.exit();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean connect(Room room) {
|
||||||
|
//cannot connect to entrance, otherwise works normally
|
||||||
|
if (room.isEntrance()) return false;
|
||||||
|
else return super.connect(room);
|
||||||
|
}
|
||||||
|
}
|
||||||
+61
@@ -0,0 +1,61 @@
|
|||||||
|
/*
|
||||||
|
* Pixel Dungeon
|
||||||
|
* Copyright (C) 2012-2015 Oleg Dolya
|
||||||
|
*
|
||||||
|
* Shattered Pixel Dungeon
|
||||||
|
* Copyright (C) 2014-2024 Evan Debenham
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||||
|
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.ChasmRoom;
|
||||||
|
import com.watabou.utils.PathFinder;
|
||||||
|
|
||||||
|
public class ChasmExitRoom extends ChasmRoom {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float[] sizeCatProbs() {
|
||||||
|
return new float[]{2, 1, 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isExit() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void paint(Level level) {
|
||||||
|
super.paint(level);
|
||||||
|
|
||||||
|
int exit;
|
||||||
|
do {
|
||||||
|
exit = level.pointToCell(random(2));
|
||||||
|
|
||||||
|
} while (level.map[exit] == Terrain.CHASM || level.findMob(exit) != null);
|
||||||
|
Painter.set( level, exit, Terrain.EXIT );
|
||||||
|
|
||||||
|
for (int i : PathFinder.NEIGHBOURS8){
|
||||||
|
Painter.set( level, exit+i, Terrain.EMPTY );
|
||||||
|
}
|
||||||
|
|
||||||
|
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
+60
@@ -0,0 +1,60 @@
|
|||||||
|
/*
|
||||||
|
* Pixel Dungeon
|
||||||
|
* Copyright (C) 2012-2015 Oleg Dolya
|
||||||
|
*
|
||||||
|
* Shattered Pixel Dungeon
|
||||||
|
* Copyright (C) 2014-2024 Evan Debenham
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||||
|
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.CircleBasinRoom;
|
||||||
|
|
||||||
|
public class CircleBasinExitRoom extends CircleBasinRoom {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float[] sizeCatProbs() {
|
||||||
|
return new float[]{0, 1, 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isExit() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void paint(Level level) {
|
||||||
|
super.paint(level);
|
||||||
|
|
||||||
|
int exit = level.pointToCell(center());
|
||||||
|
Painter.set( level, exit, Terrain.EXIT );
|
||||||
|
|
||||||
|
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean connect(Room room) {
|
||||||
|
//cannot connect to exit, otherwise works normally
|
||||||
|
if (room.isExit()) return false;
|
||||||
|
else return super.connect(room);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
+43
@@ -21,6 +21,7 @@
|
|||||||
|
|
||||||
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||||
|
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||||
@@ -28,6 +29,10 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
|||||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.StandardRoom;
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.StandardRoom;
|
||||||
import com.watabou.utils.Point;
|
import com.watabou.utils.Point;
|
||||||
|
import com.watabou.utils.Random;
|
||||||
|
import com.watabou.utils.Reflection;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
public class ExitRoom extends StandardRoom {
|
public class ExitRoom extends StandardRoom {
|
||||||
|
|
||||||
@@ -71,4 +76,42 @@ public class ExitRoom extends StandardRoom {
|
|||||||
if (room.isEntrance()) return false;
|
if (room.isEntrance()) return false;
|
||||||
else return super.connect(room);
|
else return super.connect(room);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static ArrayList<Class<?extends StandardRoom>> rooms = new ArrayList<>();
|
||||||
|
static {
|
||||||
|
rooms.add(ExitRoom.class);
|
||||||
|
|
||||||
|
|
||||||
|
rooms.add(CircleBasinExitRoom.class);
|
||||||
|
|
||||||
|
rooms.add(PillarsExitRoom.class);
|
||||||
|
|
||||||
|
rooms.add(CaveExitRoom.class);
|
||||||
|
|
||||||
|
rooms.add(HallwayExitRoom.class);
|
||||||
|
|
||||||
|
rooms.add(ChasmExitRoom.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float[][] chances = new float[27][];
|
||||||
|
static {
|
||||||
|
chances[1] = new float[]{5, 2, 0, 0, 0, 0};
|
||||||
|
chances[5] = chances[4] = chances[3] = chances[2] = chances[1];
|
||||||
|
|
||||||
|
chances[6] = new float[]{5, 0, 5, 0, 0, 0};
|
||||||
|
chances[10] = chances[9] = chances[8] = chances[7] = chances[6];
|
||||||
|
|
||||||
|
chances[11] = new float[]{5, 0, 0, 5, 0, 0};
|
||||||
|
chances[15] = chances[14] = chances[13] = chances[12] = chances[11];
|
||||||
|
|
||||||
|
chances[16] = new float[]{5, 0, 0, 0, 5, 0};
|
||||||
|
chances[20] = chances[19] = chances[18] = chances[17] = chances[16];
|
||||||
|
|
||||||
|
chances[21] = new float[]{5, 0, 0, 0, 0, 5};
|
||||||
|
chances[26] = chances[25] = chances[24] = chances[23] = chances[22] = chances[21];
|
||||||
|
}
|
||||||
|
|
||||||
|
public static StandardRoom createExit(){
|
||||||
|
return Reflection.newInstance(rooms.get(Random.chances(chances[Dungeon.depth])));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+54
@@ -0,0 +1,54 @@
|
|||||||
|
/*
|
||||||
|
* Pixel Dungeon
|
||||||
|
* Copyright (C) 2012-2015 Oleg Dolya
|
||||||
|
*
|
||||||
|
* Shattered Pixel Dungeon
|
||||||
|
* Copyright (C) 2014-2024 Evan Debenham
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||||
|
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.HallwayRoom;
|
||||||
|
import com.watabou.utils.Point;
|
||||||
|
|
||||||
|
public class HallwayExitRoom extends HallwayRoom {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isExit() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void paint(Level level) {
|
||||||
|
super.paint(level);
|
||||||
|
|
||||||
|
int exit = -1;
|
||||||
|
for ( Point p : getPoints()){
|
||||||
|
if (level.map[level.pointToCell(p)] == Terrain.STATUE_SP){
|
||||||
|
exit = level.pointToCell(p);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Painter.set( level, exit, Terrain.EXIT );
|
||||||
|
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
+66
@@ -0,0 +1,66 @@
|
|||||||
|
/*
|
||||||
|
* Pixel Dungeon
|
||||||
|
* Copyright (C) 2012-2015 Oleg Dolya
|
||||||
|
*
|
||||||
|
* Shattered Pixel Dungeon
|
||||||
|
* Copyright (C) 2014-2024 Evan Debenham
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.exit;
|
||||||
|
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.PillarsRoom;
|
||||||
|
import com.watabou.utils.PathFinder;
|
||||||
|
|
||||||
|
public class PillarsExitRoom extends PillarsRoom {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float[] sizeCatProbs() {
|
||||||
|
return new float[]{3, 1, 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isExit() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void paint(Level level) {
|
||||||
|
super.paint(level);
|
||||||
|
|
||||||
|
int exit;
|
||||||
|
boolean valid;
|
||||||
|
do {
|
||||||
|
exit = level.pointToCell(random(2));
|
||||||
|
valid = true;
|
||||||
|
|
||||||
|
for (int i : PathFinder.NEIGHBOURS4){
|
||||||
|
if (i == -level.width()) continue;
|
||||||
|
if (level.map[exit+i] == Terrain.WALL){
|
||||||
|
valid = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} while (level.findMob(exit) != null || level.map[exit] == Terrain.WALL || !valid);
|
||||||
|
Painter.set( level, exit, Terrain.EXIT );
|
||||||
|
|
||||||
|
level.transitions.add(new LevelTransition(level, exit, LevelTransition.Type.REGULAR_EXIT));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user