v0.3.4: translation updates
This commit is contained in:
committed by
Evan Debenham
parent
bdbd813c6b
commit
7ee01e3525
@@ -72,8 +72,8 @@ levels.traps.disarmingtrap.disarm=Deine Waffe wurde wegteleportiert\!
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levels.traps.disarmingtrap.desc=Diese Falle besitzt eine spezielle Teleportationsmagie, welche die Waffe seines Opfers wegteleportiert.
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levels.traps.disintegrationtrap.name=Desintegrierungsfalle
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levels.traps.disintegrationtrap.one=Die Falle desintegriert dein/e %s\!
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levels.traps.disintegrationtrap.some=Die Falle desintegriert einige deine/r %s\!
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# levels.traps.disintegrationtrap.one=The trap disintegrates your %s\!
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# levels.traps.disintegrationtrap.some=The trap disintegrates some of your %s\!
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levels.traps.disintegrationtrap.ondeath=Du wurdest von der Desintegrierungsfalle getötet...
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levels.traps.disintegrationtrap.desc=Sobald diese Falle aktiviert wird, durchbohrt diese sein Opfer mit Desintegrationsstrahlen, welche erheblichen Schäden anrichtet und Gegenstände sowie Ausrüstung zerstören kann.
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@@ -107,7 +107,7 @@ levels.traps.grimtrap.desc=Extrem mächtig und destruktive Magie lauert in diese
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levels.traps.guardiantrap.alarm=Die Falle gibt einen ohrenbetäubenen Lärm von sich, welcher durch den gesamten Dungeon schallt.
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# levels.traps.guardiantrap.desc=This trap is tied to a strange magical mechanism, which will summon guardians and alert all enemies on the floor.
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# levels.traps.guardiantrap$guardian.name=summoned guardian
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# levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s_, it's wielding, looks real.
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# levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s,_ it's wielding, looks real.
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# levels.traps.lightningtrap.name=Lightning trap
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# levels.traps.lightningtrap.ondeath=You were killed by a discharge of a lightning trap...
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@@ -152,7 +152,7 @@ levels.traps.guardiantrap.alarm=Die Falle gibt einen ohrenbetäubenen Lärm von
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# levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it.
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# levels.traps.worntrap.name=Worn out trap
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levels.traps.worntrap.nothing=nichts passiert..
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# levels.traps.worntrap.nothing=Nothing happens...
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# levels.traps.worntrap.desc=Due to age and possibly poor workmanship, it looks like this trap has worn to the point where it won't do anything when triggered.
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@@ -1,17 +1,17 @@
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###features
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# levels.features.alchemypot.select_seed=Select a seed to throw
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# levels.features.alchemypot.pot=Alchemy Pot
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# levels.features.alchemypot.fruit=Cook a Blandfruit
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# levels.features.alchemypot.potion=Brew a Potion
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# levels.features.alchemypot.options=Do you want to cook a Blandfruit with a seed, or brew a Potion from seeds?
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levels.features.alchemypot.select_seed=던져넣을 씨앗을 선택하세요
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levels.features.alchemypot.pot=연금술 솥
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levels.features.alchemypot.fruit=단백과를 요리한다
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levels.features.alchemypot.potion=물약을 제조한다
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levels.features.alchemypot.options=단백과를 씨앗과 요리하시겠습니까? 아니면 씨앗으로 물약을 제조하시겠습니까?
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# levels.features.chasm.chasm=Chasm
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levels.features.chasm.chasm=낭떠러지
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levels.features.chasm.yes=네. 그렇게 하겠습니다.
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levels.features.chasm.no=아니오. 생각을 바꾸었습니다.
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# levels.features.chasm.jump=Do you really want to jump into the chasm? A fall that far will be painful.
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# levels.features.chasm.ondeath=You fell to death...
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levels.features.chasm.jump=정말로 낭떠러지 아래로 뛰어 내리겠습니까? 이렇게 높은 데서 떨어지면 많이 아플 껍니다.
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levels.features.chasm.ondeath=당신은 추락으로 사망했다
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# levels.features.sign.dead_end=What are you doing here?\!
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levels.features.sign.dead_end=여기서 뭐 하는 겐가\!?
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# levels.features.sign.tip_1=Almost all equipment has a strength requirement. Don't overestimate your strength, using equipment you can't handle has big penalties\!\n\nRaising your strength is not the only way to access better equipment, you can also lower equipment strength requirements with Scrolls of Upgrade.\n\n\nItems found in the dungeon will often be unidentified. Some items will have unknown effects, others may be upgraded, or degraded and cursed\! Unidentified items are unpredictable, so be careful\!
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# levels.features.sign.tip_2=Charging forward recklessly is a great way to get killed.\n\nSlowing down a bit to examine enemies and use the environment and items to your advantage can make a big difference.\n\nYou can double tap or hold on the examine button to search for secrets. The dungeon is full of traps and hidden passageways, keep your eyes open\!
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# levels.features.sign.tip_3=Levelling up is important\!\n\nBeing about the same level as the floor you are on is a good idea. Hunger may keep you moving in search of more food, but don't be afraid to slow down a little and train.\n\n\nHunger and health are both resources, and using them well can mean starving yourself in order to help conserve food, if you have some health to spare.
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@@ -72,8 +72,8 @@ levels.traps.cursingtrap.curse=당신이 장비한 모든 장비가 저주받았
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# levels.traps.disarmingtrap.desc=This trap contains very specific teleportation magic, which will warp the weapon of its victim to some other location.
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# levels.traps.disintegrationtrap.name=Disintegration trap
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# levels.traps.disintegrationtrap.one=the trap disintegrates your %s\!
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# levels.traps.disintegrationtrap.some=the trap disintegrates some of your %s\!
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# levels.traps.disintegrationtrap.one=The trap disintegrates your %s\!
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# levels.traps.disintegrationtrap.some=The trap disintegrates some of your %s\!
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# levels.traps.disintegrationtrap.ondeath=You were killed by the disintegration trap...
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# levels.traps.disintegrationtrap.desc=When triggered, this trap will lance the target with beams of disintegration, dealing significant damage and destroying items.
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@@ -107,7 +107,7 @@ levels.traps.cursingtrap.curse=당신이 장비한 모든 장비가 저주받았
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# levels.traps.guardiantrap.alarm=The trap emits a piercing sound that echoes throughout the dungeon\!
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# levels.traps.guardiantrap.desc=This trap is tied to a strange magical mechanism, which will summon guardians and alert all enemies on the floor.
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# levels.traps.guardiantrap$guardian.name=summoned guardian
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# levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s_, it's wielding, looks real.
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# levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s,_ it's wielding, looks real.
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# levels.traps.lightningtrap.name=Lightning trap
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# levels.traps.lightningtrap.ondeath=You were killed by a discharge of a lightning trap...
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@@ -152,7 +152,7 @@ levels.traps.cursingtrap.curse=당신이 장비한 모든 장비가 저주받았
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# levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it.
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# levels.traps.worntrap.name=Worn out trap
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# levels.traps.worntrap.nothing=nothing happens..
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# levels.traps.worntrap.nothing=Nothing happens...
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# levels.traps.worntrap.desc=Due to age and possibly poor workmanship, it looks like this trap has worn to the point where it won't do anything when triggered.
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@@ -185,7 +185,7 @@ levels.traps.cursingtrap.curse=당신이 장비한 모든 장비가 저주받았
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# levels.hallslevel.bookshelf_desc=Books in ancient languages smoulder in the bookshelf.
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# levels.level.hidden_plate=A hidden pressure plate clicks\!
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# levels.level.chasm_name=Chasm
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levels.level.chasm_name=낭떠러지
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# levels.level.floor_name=Floor
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# levels.level.grass_name=Grass
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# levels.level.water_name=Water
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@@ -201,14 +201,14 @@ levels.traps.cursingtrap.curse=당신이 장비한 모든 장비가 저주받았
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# levels.level.high_grass_name=High grass
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# levels.level.locked_exit_name=Locked depth exit
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# levels.level.unlocked_exit_name=Unlocked depth exit
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# levels.level.sign_name=Sign
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# levels.level.well_name=Well
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# levels.level.empty_well_name=Empty well
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# levels.level.statue_name=Statue
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# levels.level.inactive_trap_name=Triggered trap
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# levels.level.bookshelf_name=Bookshelf
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# levels.level.alchemy_name=Alchemy pot
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# levels.level.default_name=???
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levels.level.sign_name=표지판
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levels.level.well_name=우물
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levels.level.empty_well_name=빈 우물
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levels.level.statue_name=석상
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levels.level.inactive_trap_name=작동된 함정
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levels.level.bookshelf_name=책장
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levels.level.alchemy_name=연금술 솥
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levels.level.default_name=???
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# levels.level.chasm_desc=You can't see the bottom.
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# levels.level.water_desc=In case of burning step into the water to extinguish the fire.
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# levels.level.entrance_desc=Stairs lead up to the upper depth.
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@@ -72,8 +72,8 @@ levels.traps.disarmingtrap.disarm=Twoja broń została teleportowana\!
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levels.traps.disarmingtrap.desc=Ta pułapka zawiera dość specyficzny rodzaj magii teleportacji, który wyśle broń nieostrożnej ofiary w jakieś inne miejsce.
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levels.traps.disintegrationtrap.name=Pułapka dezintegracji
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levels.traps.disintegrationtrap.one=Pułapka niszczy Twój %s\!
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levels.traps.disintegrationtrap.some=Pułapka niszczy część z Twoich %s\!
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levels.traps.disintegrationtrap.one=Pułapka niszczy twój %s\!
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levels.traps.disintegrationtrap.some=Pułapka niszczy część twoich %s\!
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levels.traps.disintegrationtrap.ondeath=Pułapka dezintegrująca zabiła Cię...
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levels.traps.disintegrationtrap.desc=W momencie aktywacji, pułapka przeszyje swój cel promieniami zniszczenia, zadając poważne obrażenia i niszcząc przedmioty,
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@@ -107,7 +107,7 @@ levels.traps.guardiantrap.name=Pułapka strażnika
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levels.traps.guardiantrap.alarm=Ta pułapka produkuje przenikliwy odgłos, który rozbrzmiewa w całym lochu\!
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levels.traps.guardiantrap.desc=Ta pułapka jest połączona z przedziwnym, magicznym mechanizmem, który przywoła strażników i zaalarmuje wszystkich przeciwników na tym poziomie.
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levels.traps.guardiantrap$guardian.name=Przyzwany strażnik
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levels.traps.guardiantrap$guardian.desc=Ta niebieskawa zjawa wygląda na przyzwane odzwierciedlenie jednego z kamiennych strażników, ukrytego gdzieś w lochach.\n\nChoć statua jest właściwie niematerialna, to broń którą trzyma wygląda na prawdziwą. Jest to\: _%s_
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# levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s,_ it's wielding, looks real.
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levels.traps.lightningtrap.name=Pułapka elektryczna
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levels.traps.lightningtrap.ondeath=Zostałeś zabity przez wyładowanie elektryczne...
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@@ -72,8 +72,8 @@ levels.traps.disarmingtrap.disarm=sua arma foi teletransportada\!
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levels.traps.disarmingtrap.desc=essa armadilha contem magia de teletransporte muito especifica,ela ira teleportar a arma de sua vitima para outro lugar
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levels.traps.disintegrationtrap.name=armadilha de desintegração
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levels.traps.disintegrationtrap.one=a armadilha desintegrou seu %s
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levels.traps.disintegrationtrap.some=a armadilha desintegrou um pouco de seu %s
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levels.traps.disintegrationtrap.one=a armadilha desintegrou o seu %s\!
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levels.traps.disintegrationtrap.some=a armadilha desintegrou alguns dos seus %s
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levels.traps.disintegrationtrap.ondeath=você foi morto pela armadilha de desintegração
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levels.traps.disintegrationtrap.desc=ao ser ativada essa armadilha ira enviar feixes de desintegração,causando um dano significativo e destruindo itens.
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@@ -107,7 +107,7 @@ levels.traps.guardiantrap.name=armadilha de guardiões.
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levels.traps.guardiantrap.alarm=a armadilha emitiu um som perfurante que ecoou pela masmorra\!
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levels.traps.guardiantrap.desc=Essa armadilha esta ligada a um estranho mecanismo magico,que ira invocar guardiões e ira alertar todos os inimigos do andar
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levels.traps.guardiantrap$guardian.name=guardião invocado
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levels.traps.guardiantrap$guardian.desc=Esta aparição azul parece ser um eco chamado de um dos guardiões de pedra da masmorra\n\nenquanto a estatua por sí parece incorpórea, o _%s_,que está segurando parece real.
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# levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s,_ it's wielding, looks real.
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levels.traps.lightningtrap.name=armadilha de relampâgo
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levels.traps.lightningtrap.ondeath=você foi morto por uma carga elétrica da armadilha
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@@ -152,7 +152,7 @@ levels.traps.weakeningtrap.name=armadilha de enfraquecimento
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levels.traps.weakeningtrap.desc=a magia negra nessa armadilha suga a energia de qualquer coisa que entre em contato com ela.
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levels.traps.worntrap.name=armadilha degastada.
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levels.traps.worntrap.nothing=nada aconteceu..
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levels.traps.worntrap.nothing=nada aconteceu...
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levels.traps.worntrap.desc=graças a idade ou fabricamento ruim,parece que está armadilha não fara nada ao ser ativada.
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@@ -72,8 +72,8 @@ levels.traps.disarmingtrap.disarm=Ваше оружие куда-то телеп
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levels.traps.disarmingtrap.desc=Особая магия телепортации в этой ловушке переместит оружие жертвы в случайное место.
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levels.traps.disintegrationtrap.name=Дезинтегрирующая ловушка
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levels.traps.disintegrationtrap.one=Ловушка дезинтегрирует ваши %s\!
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levels.traps.disintegrationtrap.some=Ловушка дезинтегрирует некоторые из ваших %s\!
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levels.traps.disintegrationtrap.one=Ловушка дезинтегрирует ваш %s\!
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levels.traps.disintegrationtrap.some=Ловушка дезинтегрирует часть %s\!
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levels.traps.disintegrationtrap.ondeath=Дезинтегрирующая ловушка убила вас...
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levels.traps.disintegrationtrap.desc=При активации ловушка направит на вас дезинегрирующие лучи, которые нанося большой урон и уничтожая вещи.
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@@ -107,7 +107,7 @@ levels.traps.guardiantrap.name=Ловушка стражей
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levels.traps.guardiantrap.alarm=Громкий звук от ловушки разносится по всему подземелью\!
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levels.traps.guardiantrap.desc=Ловушка соединена со странным волшебным механизмом, который призовёт стражей и даст сигнал тревоги всем врагам на уровне.
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levels.traps.guardiantrap$guardian.name=Призванный страж
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levels.traps.guardiantrap$guardian.desc=Похоже, этот синеватый призрак - отражение одного из каменных стражей подземелья.\n\nСама статуя почти бесплотна, зато _%s_ у неё в руках явно настоящий.
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# levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s,_ it's wielding, looks real.
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levels.traps.lightningtrap.name=Электрическая ловушка
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levels.traps.lightningtrap.ondeath=Вы убиты разрядом электрической ловушки...
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@@ -152,7 +152,7 @@ levels.traps.weakeningtrap.name=Ослабляющая ловушка
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levels.traps.weakeningtrap.desc=Тёмная магия в этой ловушке высасывает энергию из всего, что к ней прикоснётся.
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levels.traps.worntrap.name=Неисправная ловушка
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levels.traps.worntrap.nothing=ничего не происходит...
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levels.traps.worntrap.nothing=Ничего не происходит...
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levels.traps.worntrap.desc=Эта ловушка уже ничего не сделает при активации - то ли она старая, то ли качество плохое.
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@@ -15,7 +15,7 @@ levels.features.sign.dead_end=你在这里干嘛?!
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levels.features.sign.tip_1=几乎所有装备都对力量有要求。不要高估自己的力量,用太重的装备有很大的负作用!\n\n提升力量不是使用高级装备的唯一方法,你也可以使用升级卷轴降低装备的力量要求。在地牢中发现的道具经常是未鉴定的。一些道具会拥有未知的效果,有些可能是升级过的,或者负等级而且被诅咒的。未鉴定的道具是不可预测的,千万小心。
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levels.features.sign.tip_2=盲目地四处乱冲很容易被杀,放慢一些节奏,仔细检查怪物,利用环境或者道具制造优势能够使你生存的形势发生很大改变。你可以双击或者长按检查按钮去发现秘密。地牢充满了陷阱和隐藏门,擦亮你的双眼!
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levels.features.sign.tip_3=升级很重要!维持和当前层数差不多的等级是个不错的选择。饥饿可能会促使你更多地移动从而寻找食物。但是不要害怕,稍稍放慢步伐并且训练自己。饱腹度和生命值都是你的资源,
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levels.features.sign.tip_4=并非只有游荡者专精于偷袭。你可以绕到门的另一边给追逐你的怪物一个惊喜!\n\n任何在没有被发现的情况下做出的攻击都不会被闪避。
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levels.features.sign.tip_4=并非只有盗贼专精于偷袭。你可以绕到门的另一边给追逐你的怪物一个惊喜!\n\n任何在没有被发现的情况下做出的攻击都不会被闪避。
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levels.features.sign.tip_5=所有的下水道维修及清洁人员:_现在回头。_某种泥浆类的怪物在这里造了个巢,特遣队员已经栽在了它的手里。\n\n已获得批准关闭这个下水道,这一部分已被停用,_现在离开_。
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levels.features.sign.tip_6=“像素集市”——为成功的探险人士提供一切所需!
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levels.features.sign.tip_7=尽快鉴定出你的药水和卷轴。可别在真的需要它们的关头耽误了大事儿。
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@@ -31,7 +31,7 @@ levels.features.sign.tip_16=“像素集市”——地牢中的安全生活。
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levels.features.sign.tip_17=在你升级附魔武器时,有一定几率附魔会被破坏掉。
|
||||
levels.features.sign.tip_18=在转换井里你可以得到一些很难用正常方法拿到的物品。
|
||||
levels.features.sign.tip_19=唯一附魔武器的办法就是用注魔卷轴升级。
|
||||
levels.features.sign.tip_20=在陛下面前不允许持有任何武器!
|
||||
levels.features.sign.tip_20=上朝觐见不得佩剑!
|
||||
levels.features.sign.tip_21=“像素集市”——特别的价格给特别的你!
|
||||
levels.features.sign.burn=就在你试图阅读它的那一刻,它爆燃成了一团绿色的火焰。你仍然看到了只言片语。
|
||||
|
||||
@@ -107,7 +107,7 @@ levels.traps.guardiantrap.name=守卫陷阱
|
||||
levels.traps.guardiantrap.alarm=陷阱产生的尖锐的警报声在地牢里回荡!
|
||||
levels.traps.guardiantrap.desc=这个陷阱有着奇怪的魔法机制,它将召唤守护者和警告这层所有敌人你的位置。
|
||||
levels.traps.guardiantrap$guardian.name=召唤守卫
|
||||
levels.traps.guardiantrap$guardian.desc=这个蓝色的幽灵似乎是召唤出来的地牢里的石头守卫之一。\n\n尽管雕像本身几乎是无形的,_ %s_,它正挥舞着的,看起来很像是真的。
|
||||
# levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s,_ it's wielding, looks real.
|
||||
|
||||
levels.traps.lightningtrap.name=闪电陷阱
|
||||
levels.traps.lightningtrap.ondeath=你被闪电陷阱的一次发射干掉了……非常难得的死法。
|
||||
@@ -227,8 +227,8 @@ levels.level.default_desc=这里没啥有趣的东西。
|
||||
|
||||
levels.prisonlevel.water_name=又黑又冷的水。
|
||||
levels.prisonlevel.empty_deco_desc=这里的地板上有干涸的血迹。
|
||||
levels.prisonlevel.bookshelf_desc=这个可能是监狱图书馆的残留物。烧掉怎么样?
|
||||
levels.prisonlevel.bookshelf_desc=这个书架可能是监狱图书馆的残留物。烧掉怎么样?
|
||||
|
||||
levels.sewerlevel.water_name=浑浊的水
|
||||
levels.sewerlevel.empty_deco_desc=湿润的、黄了吧唧的苔藓覆盖着地板。
|
||||
levels.sewerlevel.bookshelf_desc=这个书架塞满了成功学。烧掉怎么样?
|
||||
levels.sewerlevel.bookshelf_desc=这个书架塞满了没用的成功学书籍。烧掉怎么样?
|
||||
|
||||
Reference in New Issue
Block a user