v0.6.2: fixed incorrect item sprite sheet values
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@@ -107,10 +107,10 @@ public class ItemSpriteSheet {
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public static final int IRON_KEY = SINGLE_USE+9;
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public static final int GOLDEN_KEY = SINGLE_USE+10;
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public static final int CRYSTAL_KEY = SINGLE_USE+11;
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public static final int SKELETON_KEY = SINGLE_USE+13;
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public static final int MASTERY = SINGLE_USE+14;
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public static final int KIT = SINGLE_USE+15;
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public static final int AMULET = SINGLE_USE+16;
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public static final int SKELETON_KEY = SINGLE_USE+12;
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public static final int MASTERY = SINGLE_USE+13;
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public static final int KIT = SINGLE_USE+14;
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public static final int AMULET = SINGLE_USE+15;
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static{
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assignItemRect(ANKH, 10, 16);
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assignItemRect(STYLUS, 12, 13);
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