v2.5.1: buffed shard of oblivion, +20% drop chance up from +12.5%
This commit is contained in:
@@ -185,7 +185,7 @@ public class ShardOfOblivion extends Trinket {
|
||||
}
|
||||
|
||||
wornUnIDed = Math.min(wornUnIDed, level+1);
|
||||
return 1f + .125f*wornUnIDed;
|
||||
return 1f + .2f*wornUnIDed;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user