v2.4.1: fixed Yog setting viewdistance to 0 on save/load at fight's end

This commit is contained in:
Evan Debenham
2024-05-22 12:43:31 -04:00
parent d99b3c75d0
commit 849fc81a91

View File

@@ -464,7 +464,7 @@ public class YogDzewa extends Mob {
public void updateVisibility( Level level ){
int viewDistance = 4;
if (phase > 1 && isAlive()){
viewDistance = 4 - (phase-1);
viewDistance = Math.max(4 - (phase-1), 1);
}
if (Dungeon.isChallenged(Challenges.DARKNESS)) {
viewDistance = Math.min(viewDistance, 2);