v2.2.0: crystal spire now only downs guardians it can see on death
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@@ -338,11 +338,13 @@ public class CrystalSpire extends Mob {
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}
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for (Char ch : Actor.chars()){
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if (ch instanceof CrystalGuardian){
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ch.damage(ch.HT, this);
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}
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if (ch instanceof CrystalWisp && fieldOfView[ch.pos]){
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Buff.affect(ch, Blindness.class, 5f);
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if (fieldOfView[ch.pos]) {
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if (ch instanceof CrystalGuardian) {
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ch.damage(ch.HT, this);
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}
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if (ch instanceof CrystalWisp) {
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Buff.affect(ch, Blindness.class, 5f);
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}
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}
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}
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