v0.3.1: added fine-grained brightness controls

This commit is contained in:
Evan Debenham
2015-06-26 16:23:56 -04:00
parent 906fe27ea8
commit 8947eabaf0
3 changed files with 14 additions and 17 deletions
@@ -289,15 +289,15 @@ public class ShatteredPixelDungeon extends Game {
return Preferences.INSTANCE.getBoolean( Preferences.KEY_SOUND_FX, true );
}
public static void brightness( boolean value ) {
public static void brightness( int value ) {
Preferences.INSTANCE.put( Preferences.KEY_BRIGHTNESS, value );
if (scene() instanceof GameScene) {
((GameScene)scene()).brightness( value );
}
}
public static boolean brightness() {
return Preferences.INSTANCE.getBoolean( Preferences.KEY_BRIGHTNESS, false );
public static int brightness() {
return Preferences.INSTANCE.getInt( Preferences.KEY_BRIGHTNESS, 0 );
}
public static void lastClass( int value ) {