v2.4.1: added a missing exception report
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@@ -379,6 +379,7 @@ public class HeroSelectScene extends PixelScene {
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//loading these big jpgs fails sometimes, so we have a catch for it
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background.texture(cl.splashArt());
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} catch (Exception e){
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Game.reportException(e);
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background.texture(TextureCache.createSolid(0xFF2d2f31));
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background.frame(0, 0, 800, 450);
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}
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