v2.1.4: fixed mining level not properly setting its music
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@@ -38,6 +38,7 @@ import com.shatteredpixel.shatteredpixeldungeon.tiles.CustomTilemap;
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import com.watabou.noosa.Group;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.Tilemap;
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import com.watabou.noosa.audio.Music;
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public class MiningLevel extends Level {
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@@ -46,6 +47,14 @@ public class MiningLevel extends Level {
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color2 = 0xb9d661;
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}
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@Override
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public void playLevelMusic() {
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Music.INSTANCE.playTracks(
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new String[]{Assets.Music.CAVES_1, Assets.Music.CAVES_2, Assets.Music.CAVES_2},
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new float[]{1, 1, 0.5f},
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false);
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}
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@Override
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public String tilesTex() {
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return Assets.Environment.TILES_CAVES;
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