v2.1.4: fixed mining level not properly setting its music

This commit is contained in:
Evan Debenham
2023-07-06 12:29:50 -04:00
parent 769d6e2978
commit 8a4a1b2757

View File

@@ -38,6 +38,7 @@ import com.shatteredpixel.shatteredpixeldungeon.tiles.CustomTilemap;
import com.watabou.noosa.Group; import com.watabou.noosa.Group;
import com.watabou.noosa.Image; import com.watabou.noosa.Image;
import com.watabou.noosa.Tilemap; import com.watabou.noosa.Tilemap;
import com.watabou.noosa.audio.Music;
public class MiningLevel extends Level { public class MiningLevel extends Level {
@@ -46,6 +47,14 @@ public class MiningLevel extends Level {
color2 = 0xb9d661; color2 = 0xb9d661;
} }
@Override
public void playLevelMusic() {
Music.INSTANCE.playTracks(
new String[]{Assets.Music.CAVES_1, Assets.Music.CAVES_2, Assets.Music.CAVES_2},
new float[]{1, 1, 0.5f},
false);
}
@Override @Override
public String tilesTex() { public String tilesTex() {
return Assets.Environment.TILES_CAVES; return Assets.Environment.TILES_CAVES;