v2.0.1: fixed blastwave damage/stun applying to downed ghouls

This commit is contained in:
Evan Debenham
2023-03-21 12:57:53 -04:00
parent 079efcf87c
commit 8abd72c373

View File

@@ -160,9 +160,9 @@ public class WandOfBlastWave extends DamageWand {
}
int oldPos = ch.pos;
ch.pos = newPos;
if (finalCollided && ch.isAlive()) {
if (finalCollided && ch.isActive()) {
ch.damage(Random.NormalIntRange(finalDist, 2*finalDist), this);
if (ch.isAlive()) {
if (ch.isActive()) {
Paralysis.prolong(ch, Paralysis.class, 1 + finalDist/2f);
} else if (ch == Dungeon.hero){
if (cause == WandOfBlastWave.class || cause == AquaBlast.class){