v2.2.0: updated version and changelog for ALPHA-0.2
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@@ -14,8 +14,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 738
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appVersionName = '2.2.0-ALPHA-0.1'
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appVersionCode = 739
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appVersionName = '2.2.0-ALPHA-0.2'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@@ -80,6 +80,27 @@ public class v2_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("ALPHA-0.2", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
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"_-_ Increased the value of lower-exp enemies in sacrifice rooms. This is most noticeable in early floors, especially when sacrificing rats."));
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed the following bugs:\n" +
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"_Caused by ALPHA:_\n" +
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"_-_ Epitaph text not appearing\n" +
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"_-_ New crystal path rooms not generating keys\n" +
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"\n" +
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"_Existed Prior to ALPHA:_\n" +
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"_-_ Rare crash bugs involving right-click menus\n" +
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"_-_ Wild Magic ability not respecting wand of warding's ward cap"));
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changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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